[gd_resource type="AnimatedTexture" load_steps=10 format=2]

[ext_resource path="res://Assets/BackgroundWater/tile000.png" type="Texture" id=1]
[ext_resource path="res://Assets/BackgroundWater/tile007.png" type="Texture" id=2]
[ext_resource path="res://Assets/BackgroundWater/tile002.png" type="Texture" id=3]
[ext_resource path="res://Assets/BackgroundWater/tile005.png" type="Texture" id=4]
[ext_resource path="res://Assets/BackgroundWater/tile001.png" type="Texture" id=5]
[ext_resource path="res://Assets/BackgroundWater/tile004.png" type="Texture" id=6]
[ext_resource path="res://Assets/BackgroundWater/tile008.png" type="Texture" id=7]
[ext_resource path="res://Assets/BackgroundWater/tile003.png" type="Texture" id=8]
[ext_resource path="res://Assets/BackgroundWater/tile006.png" type="Texture" id=9]

[resource]
frames = 9
fps = 1.0
frame_0/texture = ExtResource( 1 )
frame_1/texture = ExtResource( 5 )
frame_1/delay_sec = 0.0
frame_2/texture = ExtResource( 3 )
frame_2/delay_sec = 0.5
frame_3/texture = ExtResource( 8 )
frame_3/delay_sec = 0.5
frame_4/texture = ExtResource( 6 )
frame_4/delay_sec = 0.5
frame_5/texture = ExtResource( 4 )
frame_5/delay_sec = 0.5
frame_6/texture = ExtResource( 9 )
frame_6/delay_sec = 0.5
frame_7/texture = ExtResource( 2 )
frame_7/delay_sec = 0.5
frame_8/texture = ExtResource( 7 )
frame_8/delay_sec = 0.5
